![]() textures won't be much of an issue but materials may proof to be more tricky. The reason is simple: I'm still using 2022 ) I'm solid proof of that because you won't see a mouse icon besides my name. Yes, this is a perpetual license which you can use endlessly. IF I'm not mistaken.īut purely based on functionality you won't miss out with the Steam versions. ![]() The other difference is that a subscription gets you access to several free assets which you can use. 'Publish' your project, then you can easily add the new file to your 'Painter project'. However, this shouldn't be much of an issue. The main difference is that the Steam version doesn't support the Adobe cloud, so you don't have options like "Send to." available, for example when you want to send your project over to Substance Painter (for example). Yah, there are some differences between the two programs but nothing very excessive.
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